
New Delhi, February 21, 2026: In a seismic shift for the video game industry, Microsoft has officially announced that Phil Spencer, the longtime face and CEO of Microsoft Gaming, is retiring after a storied 38-year career at the company. Stepping into the role is Asha Sharma, a high-profile executive who most recently served as the President of Microsoft’s Core AI division.
The transition marks the end of an era for Xbox and signals a bold new direction for the brand as it navigates a future increasingly defined by artificial intelligence and cross-platform ecosystems.
Phil Spencer’s journey at Microsoft is the quintessential “intern-to-CEO” success story. Joining the company in 1988 as a technical intern, Spencer rose through the ranks, eventually taking over a struggling Xbox division in 2014 following the rocky launch of the Xbox One.
Under his leadership, the brand underwent a massive transformation centered on “player-first” initiatives:
In his farewell message, Spencer noted that Xbox has always been “more than a business,” and expressed his gratitude to the community. He will remain in an advisory role through the summer of 2026 to ensure a smooth handoff.
The appointment of Asha Sharma as the new CEO of Microsoft Gaming (and Executive Vice President) represents a pivot toward platform scaling and advanced technology.
Before taking the helm at Xbox, Sharma led Microsoft’s Core AI group, where she managed the product portfolio for AI models, agents, and developer tools. Her resume is a masterclass in tech leadership:
Recognizing the apprehension some gamers feel regarding AI’s role in creative arts, Sharma addressed the issue immediately in her first memo to staff. She emphasized that while AI will be a tool for innovation, it will not replace human creativity.
“As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop,” Sharma stated. “Games are and always will be art, crafted by humans.”
The shakeup isn’t limited to the top spot. Along with Sharma’s appointment, Microsoft confirmed several other key moves:
Asha Sharma takes over at a pivotal moment. While Microsoft now owns some of the world’s biggest franchises—including Call of Duty, Halo, and The Elder Scrolls—the division faces pressure from rising hardware costs and intense competition from Sony and Nintendo.
Sharma has outlined three core pillars for her tenure:
As the industry watches closely, Sharma’s background suggests that the “next 25 years” of Xbox will likely move beyond the living room console, focusing on a seamless, AI-enhanced experience across mobile, PC, and the cloud.